feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 27da387c5a
1095 changed files with 40267 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/ObjectState.html
Title: People Playground Modding - ObjectState
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public class ObjectState
[Serializable]
No description provided
Fields
public string SpawnableAssetName
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public TransformPrototype Root
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public Dictionary<string, TransformPrototype> Children
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public MonoBehaviourPrototype[] RootComponentData
[SerializeField] [Ceras.Include]
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public Dictionary<string, MonoBehaviourPrototype[]> ChildComponentData
[SerializeField] [Ceras.Include]
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Methods
public (constructor) ObjectState(string spawnableAssetName, TransformPrototype root, Dictionary<string, TransformPrototype> children)
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public (constructor) ObjectState()
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public void PackComponentData(GameObject origin, Transform[] children)
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public GameObject CreateNew(Vector2 worldPosition, bool flipped = false)
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public void LinkReferences(GameObject target, IEnumerable<SerialisableIdentity> referencePool)
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