feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 27da387c5a
1095 changed files with 40267 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/LocalFirePropagationMap.html
Title: People Playground Modding - LocalFirePropagationMap
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public class LocalFirePropagationMap
Inherits MonoBehaviour
No description provided
Nested types
LocalFirePropagationMap.BurnPoint
Fields
public Collider2D Collider
[SkipSerialisation]
No description provided
public BurnPoint[] Points
[SkipSerialisation]
No description provided
public Vector2 CalculationOffset
[SkipSerialisation]
No description provided
public float Randomisation
[SkipSerialisation]
No description provided
public float MergeDistanceMultiplier
[SkipSerialisation]
No description provided
public float GridStep
[SkipSerialisation]
No description provided
public float FireIntensityDampening
[SkipSerialisation]
No description provided
public float FireSpreadSpeed
[SkipSerialisation]
No description provided
public int[] RandomisedIndices
[SkipSerialisation]
No description provided
Methods
public void Awake()
No description provided
public int GetRandomFireyIndex(float minimumFireIntensity)
No description provided
public void IgniteAt(Vector2 worldPoint)
No description provided