47 lines
1.1 KiB
Plaintext
47 lines
1.1 KiB
Plaintext
URL: https://wiki.studiominus.nl/internalReference/LiquidLevelGateBehaviour.html
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Title: People Playground Modding - LiquidLevelGateBehaviour
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==================================================
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public class LiquidLevelGateBehaviour
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Inherits MonoBehaviour
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[System.Obsolete]
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No description provided
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Nested types
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LiquidLevelGateBehaviour.LiquidLevelDetectorMode
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Fields
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public PhysicalBehaviour PhysicalBehaviour
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[SkipSerialisation]
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No description provided
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public float CursorMaxDistance
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[SkipSerialisation]
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No description provided
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public GameObject PassthroughLight
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[SkipSerialisation]
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No description provided
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public SpriteRenderer Cursor
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[SkipSerialisation]
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No description provided
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public AudioClip Tick
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[SkipSerialisation]
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No description provided
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public float Threshold
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Liquid amount (as a ratio, from 0 to 1) for the detector to start sending signals
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public LiquidLevelDetectorMode Mode
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The threshold mode
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public bool TriggerOnExit
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Is double trigger mode active?
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Properties
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public bool Passingthrough
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Is the detector detecting?
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Methods
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protected void Update()
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No description provided |