66 lines
1.4 KiB
Plaintext
66 lines
1.4 KiB
Plaintext
URL: https://wiki.studiominus.nl/internalReference/BlasterBehaviour.html
|
|
Title: People Playground Modding - BlasterBehaviour
|
|
==================================================
|
|
|
|
public class BlasterBehaviour
|
|
Inherits CanShoot, Messages.IUse, Messages.IUseContinuous
|
|
No description provided
|
|
Fields
|
|
public GameObject Bolt
|
|
[SkipSerialisation]
|
|
No description provided
|
|
|
|
public float Recoil
|
|
No description provided
|
|
|
|
public ParticleSystem Muzzleflash
|
|
[SkipSerialisation]
|
|
No description provided
|
|
|
|
public AudioSource blasterSoundSource
|
|
[SkipSerialisation]
|
|
No description provided
|
|
|
|
public float InaccuracyMultiplier
|
|
No description provided
|
|
|
|
public bool Automatic
|
|
No description provided
|
|
|
|
public float Interval
|
|
[ShowIf(nameof(Automatic))]
|
|
No description provided
|
|
|
|
public AudioClip[] Clips
|
|
No description provided
|
|
|
|
public float ScreenShakeMultiplier
|
|
[SkipSerialisation]
|
|
No description provided
|
|
|
|
public Vector2 barrelPosition
|
|
No description provided
|
|
|
|
public Vector2 barrelDirection
|
|
No description provided
|
|
|
|
public bool FlipMuzzleFlash
|
|
[SkipSerialisation]
|
|
No description provided
|
|
|
|
Properties
|
|
public override Vector2 BarrelPosition
|
|
No description provided
|
|
|
|
public Vector2 BarrelDirection
|
|
No description provided
|
|
|
|
Methods
|
|
public void Use(ActivationPropagation activation)
|
|
No description provided
|
|
|
|
public void UseContinuous(ActivationPropagation activation)
|
|
No description provided
|
|
|
|
public override void Shoot()
|
|
No description provided |