43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
URL: https://wiki.studiominus.nl/internalReference/UniversalBellBehaviour.html
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Title: People Playground Modding - UniversalBellBehaviour
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==================================================
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public class UniversalBellBehaviour
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Inherits MonoBehaviour, Messages.IUse
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Controls the universal bells
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Fields
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public int BellClipIndex
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The index of this bell. It represents the associated bell clip in BellClipContainer.BellClips. Use SetBellIndex(int) instead of writing to this.
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public AudioSource ClipSource
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[SkipSerialisation]
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The AudioSource that it plays bell sounds from
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public Gradient ColourGradient
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[SkipSerialisation]
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The possible colours of a bell
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public TextMeshPro DetailViewLabel
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[SkipSerialisation]
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The detail view text under the bell
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public float ClapperVelocityInfluence
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[SkipSerialisation]
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How much the velocity of the bell influences the clapper
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public float ClapperIntensity
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[SkipSerialisation]
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How much the clapper should move when the bell is activated
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Methods
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public void SetBellIndex(int i)
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Set the bell index. This method also sets all the relevant properties
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public BellClip GetBellClip()
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Get the BellClip of this bell
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public void Use(ActivationPropagation activation)
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No description provided
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public void Play()
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Play the bell |