54 lines
1.1 KiB
Plaintext
54 lines
1.1 KiB
Plaintext
URL: https://wiki.studiominus.nl/internalReference/SpikeGrenadeBehaviour.html
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Title: People Playground Modding - SpikeGrenadeBehaviour
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==================================================
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public class SpikeGrenadeBehaviour
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Inherits MonoBehaviour, Messages.IUse
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No description provided
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Fields
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public int SpikeCount
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[SkipSerialisation]
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No description provided
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public AudioClip IgniteSound
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[SkipSerialisation]
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No description provided
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public GameObject SpikePrefab
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[SkipSerialisation]
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No description provided
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public GameObject ExplosionVFX
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[SkipSerialisation]
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No description provided
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public float DirectRange
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[SkipSerialisation]
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No description provided
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public SpriteRenderer Light
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[SkipSerialisation]
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No description provided
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public float SpikeForce
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[SkipSerialisation]
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No description provided
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public float Delay
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[SkipSerialisation]
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No description provided
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public LayerMask CollisionLayers
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[SkipSerialisation]
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No description provided
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public bool Ignited
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[HideInInspector]
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No description provided
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Methods
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public void Use(ActivationPropagation activation)
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No description provided
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public void Ignite()
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No description provided |