URL: https://wiki.studiominus.nl/internalReference/UniversalBellBehaviour.html Title: People Playground Modding - UniversalBellBehaviour ================================================== public class UniversalBellBehaviour Inherits MonoBehaviour, Messages.IUse Controls the universal bells Fields public int BellClipIndex The index of this bell. It represents the associated bell clip in BellClipContainer.BellClips. Use SetBellIndex(int) instead of writing to this. public AudioSource ClipSource [SkipSerialisation] The AudioSource that it plays bell sounds from public Gradient ColourGradient [SkipSerialisation] The possible colours of a bell public TextMeshPro DetailViewLabel [SkipSerialisation] The detail view text under the bell public float ClapperVelocityInfluence [SkipSerialisation] How much the velocity of the bell influences the clapper public float ClapperIntensity [SkipSerialisation] How much the clapper should move when the bell is activated Methods public void SetBellIndex(int i) Set the bell index. This method also sets all the relevant properties public BellClip GetBellClip() Get the BellClip of this bell public void Use(ActivationPropagation activation) No description provided public void Play() Play the bell