URL: https://wiki.studiominus.nl/internalReference/GripBehaviour.html Title: People Playground Modding - GripBehaviour ================================================== public class GripBehaviour Inherits MonoBehaviour, Messages.IUse, Messages.IOnBeforeSerialise No description provided Fields public PhysicalBehaviour PhysicalBehaviour [SkipSerialisation] No description provided public PhysicalBehaviour CurrentlyHolding No description provided public Vector3 GripPosition No description provided public List CollidersToIgnore [SkipSerialisation] [NonSerialized] No description provided public bool isHolding [NaughtyAttributes.ReadOnly] No description provided public Vector2 NearestHoldingPos [HideInInspector] No description provided public Vector2 ConnectedAnchor [HideInInspector] For (de)serialisation. Do not touch. Methods public void Use(ActivationPropagation activation) No description provided public void RefreshNoCollide(bool ignore) Make sure the colliders in CollidersToIgnore don't collide with the held object public void DropObject() No description provided public void OnBeforeSerialise() No description provided