URL: https://wiki.studiominus.nl/internalReference/ExistifUnderwater.html Title: People Playground Modding - ExistifUnderwater ================================================== public class ExistifUnderwater Inherits MonoBehaviour Sets the GameObject's active state based on if the given point is under water Fields public Vector2 Offset The point that is checked public Space Space The space in which the point is checked public bool Invert Should the active state be inverted?