URL: https://wiki.studiominus.nl/internalReference/SpawnableAsset.html Title: People Playground Modding - SpawnableAsset ================================================== public class SpawnableAsset Inherits ScriptableObject [CreateAssetMenu(menuName = "PPG/Spawnable Asset")] No description provided Fields public string Description [TextArea(20, 100)] No description provided public string NameToOrderBy No description provided public bool VisibleInCatalog No description provided public Category Category [Space] No description provided public GameObject Prefab [Space] [NaughtyAttributes.ShowAssetPreview(256, 256)] No description provided public Sprite ViewSprite [Space] [NaughtyAttributes.ShowAssetPreview(256, 256)] No description provided public Sprite DragSprite [System.Obsolete] [HideInInspector] No description provided public bool HasPriorName [Space] No description provided public string PriorName [NaughtyAttributes.ShowIf(nameof(HasPriorName))] No description provided public MigrationEvent[] MigrationEvents [SkipSerialisation] No description provided Properties public bool IsLocked [SkipSerialisation] No description provided