URL: https://wiki.studiominus.nl/internalReference/LiquidPumpBehaviour.html Title: People Playground Modding - LiquidPumpBehaviour ================================================== public class LiquidPumpBehaviour Inherits BloodContainer, Messages.IUse The behaviour that controls the Liquid Pressuriser. Fields public Texture2D Idle [SkipSerialisation] LED display animations for each mode public PressureDirection Mode Current pressure mode for the pump public SpriteRenderer DisplayRenderer [SkipSerialisation] Reference to the little LED display public PhysicalBehaviour PhysicalBehaviour [SkipSerialisation] Reference to the object's physical behaviour public float VibrateForce This object vibrates when activated and this controls the vibration force intensity public float VibrateRotationSpeed Vibration frequency Properties public override bool AllowsTransfer No description provided public override bool AllowsOverflow No description provided public override bool AllowPressureTransfer No description provided public override Vector2 Limits No description provided public override PressureDirection Pressure No description provided public Vector2 ForceVector { get; } No description provided Methods protected override void Start() No description provided public void SetMode(PressureDirection mode) Set the pump mode. Does nothing if the behaviour is disabled public void Use(ActivationPropagation activation) No description provided protected override void OnDestroy() No description provided