URL: https://wiki.studiominus.nl/internalReference/GearBehaviour.html Title: People Playground Modding - GearBehaviour ================================================== public class GearBehaviour Inherits MonoBehaviour [System.Obsolete] Behaviour of all gears Fields public int ToothCount [SkipSerialisation] How many teeth the gear has. Determines gear ratio. public PhysicalBehaviour Phys [SkipSerialisation] Reference to the PhysicalBehaviour public LayerMask GearLayer [SkipSerialisation] What layers should be considered when checking for other gears? Methods public void ManagedUpdate(float dt) No description provided public void ManagedLateUpdate() No description provided