URL: https://wiki.studiominus.nl/internalReference/LiquidLevelGateBehaviour.html Title: People Playground Modding - LiquidLevelGateBehaviour ================================================== public class LiquidLevelGateBehaviour Inherits MonoBehaviour [System.Obsolete] No description provided Nested types LiquidLevelGateBehaviour.LiquidLevelDetectorMode Fields public PhysicalBehaviour PhysicalBehaviour [SkipSerialisation] No description provided public float CursorMaxDistance [SkipSerialisation] No description provided public GameObject PassthroughLight [SkipSerialisation] No description provided public SpriteRenderer Cursor [SkipSerialisation] No description provided public AudioClip Tick [SkipSerialisation] No description provided public float Threshold Liquid amount (as a ratio, from 0 to 1) for the detector to start sending signals public LiquidLevelDetectorMode Mode The threshold mode public bool TriggerOnExit Is double trigger mode active? Properties public bool Passingthrough Is the detector detecting? Methods protected void Update() No description provided