URL: https://wiki.studiominus.nl/internalReference/LightmapProperties.html Title: People Playground Modding - LightmapProperties ================================================== public class LightmapProperties [System.Serializable] No description provided Fields public int Rays_Per_Pixel [Tooltip("How many rays each pixel will cast.")] No description provided public int Bounces_Per_Ray [Tooltip("How many bounces each ray will do.")] No description provided public int Render_Passes [Tooltip("How many cumulative renders are done for each lightmap rendered. This setting decreases noise by rendering the same lightmap over and over and adding the results together diminishingly.")] No description provided public int Resolution [Tooltip("How much to multiply the total number of pixels by.")] No description provided public float Brightness [Tooltip("How bright a lightmap is.")] No description provided public float Max_Color_Range [Tooltip("How large the color range goes from 0 to this value. Used for tonemapping. Values less than 0 means the brightness of a pixel is instead divided by the amount of rays cast divided by the absolute value of this setting.")] No description provided public float Falloff_Exponent [Tooltip("The light attenuation falloff exponent. A value of zero or a nonvalid value will disable light attenuation.")] No description provided