URL: https://wiki.studiominus.nl/internalReference/ActOnCollide.html Title: People Playground Modding - ActOnCollide ================================================== public class ActOnCollide Inherits MonoBehaviour Behaviour that invokes a UnityEvent when it gets the MonoBehaviour.OnCollisionEnter2D message Fields public float ImpactForceThreshold [SkipSerialisation] The minimum amount of force required to invoke the event public float DispatchChance [SkipSerialisation] Chance from 0.0 to 1.0 that the event is triggered public Collider2D Collider [SkipSerialisation] [Tooltip("Leave null to allow any collider to trigger the event")] The collider to watch out for. Any collider triggers the event if this is null. public UnityEvent Actions [SkipSerialisation] The event that is invoked when a sufficient collision occurs. May be null.