URL: https://wiki.studiominus.nl/internalReference/TrivialAnimationBehaviour.html Title: People Playground Modding - TrivialAnimationBehaviour ================================================== public abstract class TrivialAnimationBehaviour Inherits MonoBehaviour Basic procedural animation controller Fields public float Duration Duration of the animation in seconds public bool Loop Should the animation loop? public bool PlayOnStart Should the animation play when the behaviour starts? Properties public bool IsPlaying { get; private set; } Is the animation currently playing? Methods public void Play() Play the animation. Aborts already playing animations. public void Stop() Stop the animation if it is playing. protected abstract void AnimationTick(float progress) This is called for every frame that the animation is playing.The current animation progress, ranging from 0.0 to 1.0, is passed to the function.The implementation should do the actual animating bit considering the given value. public void ForceSetProgress(float progress) No description provided