URL: https://wiki.studiominus.nl/internalReference/SpikeGrenadeBehaviour.html Title: People Playground Modding - SpikeGrenadeBehaviour ================================================== public class SpikeGrenadeBehaviour Inherits MonoBehaviour, Messages.IUse No description provided Fields public int SpikeCount [SkipSerialisation] No description provided public AudioClip IgniteSound [SkipSerialisation] No description provided public GameObject SpikePrefab [SkipSerialisation] No description provided public GameObject ExplosionVFX [SkipSerialisation] No description provided public float DirectRange [SkipSerialisation] No description provided public SpriteRenderer Light [SkipSerialisation] No description provided public float SpikeForce [SkipSerialisation] No description provided public float Delay [SkipSerialisation] No description provided public LayerMask CollisionLayers [SkipSerialisation] No description provided public bool Ignited [HideInInspector] No description provided Methods public void Use(ActivationPropagation activation) No description provided public void Ignite() No description provided