URL: https://wiki.studiominus.nl/internalReference/BlasterBehaviour.html Title: People Playground Modding - BlasterBehaviour ================================================== public class BlasterBehaviour Inherits CanShoot, Messages.IUse, Messages.IUseContinuous No description provided Fields public GameObject Bolt [SkipSerialisation] No description provided public float Recoil No description provided public ParticleSystem Muzzleflash [SkipSerialisation] No description provided public AudioSource blasterSoundSource [SkipSerialisation] No description provided public float InaccuracyMultiplier No description provided public bool Automatic No description provided public float Interval [ShowIf(nameof(Automatic))] No description provided public AudioClip[] Clips No description provided public float ScreenShakeMultiplier [SkipSerialisation] No description provided public Vector2 barrelPosition No description provided public Vector2 barrelDirection No description provided public bool FlipMuzzleFlash [SkipSerialisation] No description provided Properties public override Vector2 BarrelPosition No description provided public Vector2 BarrelDirection No description provided Methods public void Use(ActivationPropagation activation) No description provided public void UseContinuous(ActivationPropagation activation) No description provided public override void Shoot() No description provided