URL: https://wiki.studiominus.nl/internalReference/SyringeBehaviour.html Title: People Playground Modding - SyringeBehaviour ================================================== public abstract class SyringeBehaviour Inherits BloodContainer, Messages.IShot, Messages.IExitShot, Messages.IOnFragmentHit, Messages.IBreak, Messages.IUse, Messages.ILodged, Messages.IDislodged No description provided Fields public bool Finite No description provided public bool CanToggleInfinite No description provided public PressureDirection PressureMode No description provided public bool NewlySpawned No description provided public float TransferRate [SkipSerialisation] No description provided public HashSet pushTargets [SkipSerialisation] No description provided Properties public override Vector2 Limits No description provided public override PressureDirection Pressure No description provided public override bool AllowsOverflow No description provided Methods protected virtual void Awake() No description provided protected override void Start() No description provided protected void AddButtons() No description provided public virtual void Use(ActivationPropagation a) No description provided public virtual void Lodged(Stabbing stabbing) No description provided public virtual void Dislodged(PhysicalBehaviour.Penetration penetration) No description provided protected virtual void FixedUpdate() No description provided public abstract string GetLiquidID() No description provided public virtual void ExitShot(Shot shot) No description provided public virtual void Shot(Shot shot) No description provided public virtual void Break(Vector2 velocity) No description provided public virtual void OnFragmentHit(float force) No description provided protected virtual void BreakSyringe() No description provided protected virtual void OnWillRenderObject() No description provided