URL: https://wiki.studiominus.nl/internalReference/MapEditorPropertiesPanel.html Title: People Playground Modding - MapEditorPropertiesPanel ================================================== public class MapEditorPropertiesPanel Inherits MonoBehaviour No description provided Fields public static MapEditorPropertiesPanel Instance No description provided public GameObject StringPropertyPrefab No description provided public GameObject Vector4PropertyPrefab No description provided public GameObject BooleanPropertyPrefab No description provided public TextMeshProUGUI ObjectNameText [Space] No description provided public Dictionary PropertiesUI [SkipSerialisation] [HideInInspector] No description provided public MapEditorObjectBehaviour SelectedObject [SkipSerialisation] No description provided public MapEditorAsset SelectedAsset [SkipSerialisation] No description provided public List Properties [SkipSerialisation] [HideInInspector] No description provided Methods public void SelectObject(MapEditorObjectBehaviour selected) No description provided public void SelectAsset(MapEditorAsset asset) No description provided public void SyncProperties() No description provided public void PropagatePropertyMessage(MapEditorObjectBehaviour.ObjectProperty property) No description provided public void UpdateProperty(MapEditorObjectBehaviour.ObjectProperty property) No description provided public static void ApplyPropertiesToSandboxAsset(MapEditorObjectBehaviour.ObjectProperty property, PropertyBinder.BindedProperty bind) No description provided public static object GetConvertedPropertyValue(MapEditorObjectBehaviour.ObjectProperty property, MapEditorObjectBehaviour.ObjectProperty.PropertyType propertyType) No description provided