URL: https://wiki.studiominus.nl/internalReference/MapEditorGlobal.html Title: People Playground Modding - MapEditorGlobal ================================================== public class MapEditorGlobal Inherits MonoBehaviour No description provided Fields public static MapEditorGlobal Instance No description provided public VideoSettingsInitBehaviour VideoSettingsInitBehaviour No description provided public MixerControllerBehaviour MixerControllerBehaviour No description provided public static Map CurrentMap [Space] No description provided public GameObject PauseMenu [Space] No description provided public GameObject Catalog No description provided public GameObject LightmapMenu No description provided public EventSystem EventSystem No description provided public MapEditorContextMenuBehaviour ContextMenu No description provided public GameObject MapResetPrefab No description provided public MapProperties MapProperties No description provided public LightmapProperties LightmapProperties No description provided public CanvasScaler CanvasScaler No description provided public GameObject ChunkVisualPrefab No description provided public GameObject LightVisualPrefab No description provided public GameObject BlockVisualPrefab No description provided public Transform LightmapGizmoContainer [Space] No description provided public GameObject SelectedLightmapGizmo No description provided Properties public bool IsPauseMenuOpen No description provided public bool IsCatalogOpen No description provided public bool IsLightmapMenuOpen No description provided public Vector2 WorldMousePos { get; private set; } No description provided public Camera Camera { get; private set; } No description provided public bool UiLockNotIgnored No description provided public bool UiLock No description provided Methods public void Awake() No description provided public void RegisterUILock() No description provided public void DeregisterUILock() No description provided public void SpawnLMGizmo() No description provided public void ClearMap() No description provided public void LoadMap() No description provided public void SetPausedMenu(bool value, string page = "Main") Closes or opens the pause menu. There is an optional parameter that sets the menu page.