URL: https://wiki.studiominus.nl/internalReference/GenericScifiWeapon40Behaviour.html Title: People Playground Modding - GenericScifiWeapon40Behaviour ================================================== public class GenericScifiWeapon40Behaviour Inherits MonoBehaviour This is actually just the Disassembler behaviour Fields public AudioClip ShotSound [SkipSerialisation] No description provided public float ShotVolume [SkipSerialisation] No description provided public ParticleSystem ParticleSystem [SkipSerialisation] No description provided public Rigidbody2D Rigidbody [SkipSerialisation] No description provided public float RecoilForce [SkipSerialisation] No description provided public float ImpactForce [SkipSerialisation] No description provided public LayerMask LayersToHit [SkipSerialisation] No description provided public GameObject Impact [SkipSerialisation] No description provided public Vector3 barrelPosition [SkipSerialisation] No description provided public Vector3 barrelDirection [SkipSerialisation] No description provided Properties public Vector2 BarrelPosition No description provided public Vector2 BarrelDirection No description provided Methods public void Use(ActivationPropagation activation) No description provided public void Fire() No description provided