URL: https://wiki.studiominus.nl/internalReference/FireworksBehaviour.html Title: People Playground Modding - FireworksBehaviour ================================================== public class FireworksBehaviour Inherits MonoBehaviour, Messages.IUse, Messages.IShot No description provided Fields public AudioSource Audio [SkipSerialisation] No description provided public PhysicalBehaviour PhysicalBehaviour [SkipSerialisation] No description provided public ParticleSystem ParticleSystem [SkipSerialisation] No description provided public GameObject[] Bursts [SkipSerialisation] No description provided public GameObject[] LowChanceBursts [SkipSerialisation] No description provided public GameObject FireworksNuke [SkipSerialisation] No description provided public Transform Killzone [SkipSerialisation] No description provided public Vector2 Thrust No description provided public float Range No description provided public float TimeUntilBurst No description provided public float TimeUntilBurstRandomisation No description provided public float RandomisedTimeUntilBurst [HideInInspector] No description provided public bool Activated [HideInInspector] No description provided public float Life [HideInInspector] No description provided Methods public void Use(ActivationPropagation activation) No description provided public void Shot(Shot shot) No description provided