URL: https://wiki.studiominus.nl/internalReference/FanBehaviour.html Title: People Playground Modding - FanBehaviour ================================================== public class FanBehaviour Inherits MonoBehaviour, Messages.IUse No description provided Nested types FanBehaviour.FanMode Fields public float Strength No description provided public float Range [ShowIf(nameof(IsFan))] No description provided public float AreaWidth [ShowIf(nameof(IsFan))] No description provided public Vector2 LocalStartPos No description provided public Vector2 RelativeDirection No description provided public Vector2 DeathSize No description provided public Vector2 DeathDirection No description provided public Vector2 DeathLocalStartPos No description provided public AudioSource HelicopterAudioSource [SkipSerialisation] No description provided public Vector2 HelicopterVolumeScaleRange [SkipSerialisation] No description provided public SpriteRenderer FirstBladeRenderer [SkipSerialisation] No description provided public SpriteRenderer SecondBladeRenderer [SkipSerialisation] No description provided public bool Activated No description provided public AudioSource Audio [SkipSerialisation] No description provided public AudioClip Switch [SkipSerialisation] No description provided public AudioClip StartupSound [SkipSerialisation] No description provided public AudioClip ShutoffSound [SkipSerialisation] No description provided public LayerMask Mask [SkipSerialisation] [ShowIf(nameof(IsFan))] No description provided public FanMode Mode No description provided public const float HalfPi No description provided Constant value: Mathf.PI / 2 Methods public void Use(ActivationPropagation activation) No description provided