URL: https://wiki.studiominus.nl/internalReference/CarBehaviour.html Title: People Playground Modding - CarBehaviour ================================================== public class CarBehaviour Inherits MonoBehaviour, Messages.IUse, Messages.IOnEMPHit No description provided Fields public WheelJoint2D[] WheelJoints No description provided public bool[] WheelJointState No description provided public float MotorSpeed No description provided public float WheelJointStrengthMultiplier No description provided public AnimationCurve AccelerationCurve [SkipSerialisation] No description provided public bool Activated No description provided public bool WaterProof No description provided public float EngineLoudness [Space] No description provided public AudioClip EngineStartup [SkipSerialisation] No description provided public AudioClip EngineShutoff [SkipSerialisation] No description provided public AudioClip EngineLoop [SkipSerialisation] No description provided public PhysicalBehaviour Phys [SkipSerialisation] No description provided public bool IsBrakeEngaged [HideInInspector] No description provided public float Health [HideInInspector] No description provided public bool CollideWithChildren No description provided public UnityEvent OnRepair [SkipSerialisation] No description provided public Transform audioSourcePosition No description provided public bool RunOnEnergy [SkipSerialisation] No description provided public bool Electric [HideInInspector] [SkipSerialisation] No description provided Methods void Start() No description provided public void OnEMPHit() No description provided public void Use(ActivationPropagation activation) No description provided public void SetHealth(float h) No description provided