URL: https://wiki.studiominus.nl/internalReference/RandomEventBehaviour.html Title: People Playground Modding - RandomEventBehaviour ================================================== public class RandomEventBehaviour Inherits MonoBehaviour Plays the given events all at once based on a chance per second Nested types RandomEventBehaviour.RandomEvent Fields public List Events [SkipSerialisation] The events to invoke public float ChancePerSecond [SkipSerialisation] The chance per second from 0 to 1. Note that the events can be triggered several times per second still. public float Cooldown [SkipSerialisation] Cooldown time in seconds. This determines how long to wait after an invocation before a new event can be dispatched