URL: https://wiki.studiominus.nl/internalReference/EffectGunBehaviour.html Title: People Playground Modding - EffectGunBehaviour ================================================== public abstract class EffectGunBehaviour Inherits CanShoot, Messages.IUse No description provided Fields public PhysicalBehaviour PhysicalBehaviour [SkipSerialisation] No description provided public AudioClip[] ShotSounds [SkipSerialisation] No description provided public GameObject Muzzleflash [SkipSerialisation] No description provided public Vector3 barrelPosition No description provided public Vector3 barrelDirection No description provided public float range No description provided public float offset No description provided Properties public override Vector2 BarrelPosition No description provided public Vector2 BarrelDirection No description provided Methods public void Use(ActivationPropagation activation) No description provided protected bool TryGetLimb(Collider2D coll, out LimbBehaviour limb) No description provided public override void Shoot() No description provided protected abstract void Affect(Collider2D coll) No description provided