URL: https://wiki.studiominus.nl/internalReference/BeamformerBehaviour.html Title: People Playground Modding - BeamformerBehaviour ================================================== public class BeamformerBehaviour Inherits MonoBehaviour, Messages.IUse No description provided Fields public AudioSource AudioSource [SkipSerialisation] No description provided public Vector3 barrelPosition No description provided public Vector3 barrelDirection No description provided public float TemperatureCooldown No description provided public ParticleSystem MuzzleFlash [SkipSerialisation] No description provided public LineRenderer AimLineRenderer [SkipSerialisation] No description provided public LineRenderer BeamLineRenderer [SkipSerialisation] No description provided public LayerMask LayersToHit No description provided public Rigidbody2D rigidBody [SkipSerialisation] No description provided public float BeamRange No description provided public float ExplosionForce No description provided public float DirectionalForce No description provided public float RecoilForce No description provided public float BeamWidth No description provided Properties public Vector2 BarrelPosition { get; } No description provided public Vector2 BarrelDirection { get; } No description provided Methods public void Use(ActivationPropagation activation) No description provided public void Shoot() No description provided