feat: add zombie cure syringe mod & add audio effects for template mod
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26
README.md
26
README.md
@@ -7,16 +7,30 @@ Clone `ppg-snippets` repo:
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git clone https://github.com/mestiez/ppg-snippets.git
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```
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## Important files
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- `ppg-snippets/` folder with code snippets from `https://github.com/mestiez/ppg-snippets`
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## Files
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- `extracted_wiki_content/` full docs for create mods from `https://wiki.studiominus.nl/`
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- `How-To-Mod-In-People-Playground.md` - complete tutorial to creating a mode (from `https://steamcommunity.com/sharedfiles/filedetails/?id=3363454139`)
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- `mods/` folder with complete mods
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- `parsing_docs/` for creating `extracted_wiki_context/` folder
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- `ppg-snippets/` folder with code snippets from `https://github.com/mestiez/ppg-snippets`
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- `SledgeHammer/` example mod to understand the structure
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- `AGENTS.md` for AI
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- `CUSTOM-SETTINGS.md` for personal asset style guidelines and custom configuration.
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- `How-To-Mod-In-People-Playground.md` - complete tutorial to creating a mode (from `https://steamcommunity.com/sharedfiles/filedetails/?id=3363454139`)
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## Example prompt
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```
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READ `AGENTS.md`, `README.md` and other files that necessary for you to create new mode in new folder.
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I provide all what you need. You can use grep or whatenver in `extracted_wiki_content/`, `ppg-snippets/` and `How-To-Mod-In-People-Playground.md`.
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Do whatever you want.
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You are a People Playground modding expert. Create mods ONLY in new folders `mods/<Name>/`.
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**Knowledge base:** `AGENTS.md`, `How-To-Mod-In-People-Playground.md`, `extracted_wiki_content/`, `ppg-snippets/`, `SledgeHammer/`
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**Workflow:**
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1. Parse mod request (items, mechanics, effects)
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2. Auto-search knowledge base for relevant examples & base mechanics
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3. Use SledgeHammer/ to understand basic mod structure and context
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4. Briefly explain implementation approach
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5. Generate valid mod
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- `README.txt` (user-friendly description for players)
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- Create ComfyUI prompt for .png based on `CUSTOM-SETTINGS.md`
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```
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