feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit b4c22a7c63
1095 changed files with 40281 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/TyreDeflationBehaviour.html
Title: People Playground Modding - TyreDeflationBehaviour
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public class TyreDeflationBehaviour
Inherits MonoBehaviour, Messages.IShot, Messages.IOnFragmentHit, Messages.IUnstabbed, Messages.IRepair, Messages.IBreak
No description provided
Nested types
TyreDeflationBehaviour.CircleSettings
Fields
public bool Deflated
No description provided
public bool Indestructible
No description provided
public PhysicalBehaviour Phys
[SkipSerialisation]
No description provided
public CircleCollider2D Collider
[SkipSerialisation]
No description provided
public CircleSettings DeflatedColliderSettings
[SkipSerialisation]
No description provided
public float TemperatureThreshold
[SkipSerialisation]
No description provided
public float ShotDamageThreshold
[SkipSerialisation]
No description provided
public float FragmentForceThreshold
[SkipSerialisation]
No description provided
public AudioClip[] TyreDeflationSound
[SkipSerialisation]
No description provided
public Material SharedDeflatedMaterial
[SkipSerialisation]
No description provided
public float VisualSagIntensity
[SkipSerialisation]
No description provided
public const string DeflationParticlePrefabPath
No description provided
Constant value: "Prefabs/Tyre deflation effect poolable"
Methods
public void PopTyre(Nullable<Vector2> point = null)
No description provided
public void Shot(Shot shot)
No description provided
public void OnFragmentHit(float fragmentForce)
No description provided
public void Unstabbed(Stabbing stabbing)
No description provided
public void Repair()
No description provided
public void Break(Vector2 impactVelocity)
No description provided