feat: add initial People Playground mod development kit
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
URL: https://wiki.studiominus.nl/internalReference/SyringeBehaviour.html
|
||||
Title: People Playground Modding - SyringeBehaviour
|
||||
==================================================
|
||||
|
||||
public abstract class SyringeBehaviour
|
||||
Inherits BloodContainer, Messages.IShot, Messages.IExitShot, Messages.IOnFragmentHit, Messages.IBreak, Messages.IUse, Messages.ILodged, Messages.IDislodged
|
||||
No description provided
|
||||
Fields
|
||||
public bool Finite
|
||||
No description provided
|
||||
|
||||
public bool CanToggleInfinite
|
||||
No description provided
|
||||
|
||||
public PressureDirection PressureMode
|
||||
No description provided
|
||||
|
||||
public bool NewlySpawned
|
||||
No description provided
|
||||
|
||||
public float TransferRate
|
||||
[SkipSerialisation]
|
||||
No description provided
|
||||
|
||||
public HashSet<BloodContainer> pushTargets
|
||||
[SkipSerialisation]
|
||||
No description provided
|
||||
|
||||
Properties
|
||||
public override Vector2 Limits
|
||||
No description provided
|
||||
|
||||
public override PressureDirection Pressure
|
||||
No description provided
|
||||
|
||||
public override bool AllowsOverflow
|
||||
No description provided
|
||||
|
||||
Methods
|
||||
protected virtual void Awake()
|
||||
No description provided
|
||||
|
||||
protected override void Start()
|
||||
No description provided
|
||||
|
||||
protected void AddButtons()
|
||||
No description provided
|
||||
|
||||
public virtual void Use(ActivationPropagation a)
|
||||
No description provided
|
||||
|
||||
public virtual void Lodged(Stabbing stabbing)
|
||||
No description provided
|
||||
|
||||
public virtual void Dislodged(PhysicalBehaviour.Penetration penetration)
|
||||
No description provided
|
||||
|
||||
protected virtual void FixedUpdate()
|
||||
No description provided
|
||||
|
||||
public abstract string GetLiquidID()
|
||||
No description provided
|
||||
|
||||
public virtual void ExitShot(Shot shot)
|
||||
No description provided
|
||||
|
||||
public virtual void Shot(Shot shot)
|
||||
No description provided
|
||||
|
||||
public virtual void Break(Vector2 velocity)
|
||||
No description provided
|
||||
|
||||
public virtual void OnFragmentHit(float force)
|
||||
No description provided
|
||||
|
||||
protected virtual void BreakSyringe()
|
||||
No description provided
|
||||
|
||||
protected virtual void OnWillRenderObject()
|
||||
No description provided
|
||||
Reference in New Issue
Block a user