feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit b4c22a7c63
1095 changed files with 40281 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/SpikeGrenadeBehaviour.html
Title: People Playground Modding - SpikeGrenadeBehaviour
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public class SpikeGrenadeBehaviour
Inherits MonoBehaviour, Messages.IUse
No description provided
Fields
public int SpikeCount
[SkipSerialisation]
No description provided
public AudioClip IgniteSound
[SkipSerialisation]
No description provided
public GameObject SpikePrefab
[SkipSerialisation]
No description provided
public GameObject ExplosionVFX
[SkipSerialisation]
No description provided
public float DirectRange
[SkipSerialisation]
No description provided
public SpriteRenderer Light
[SkipSerialisation]
No description provided
public float SpikeForce
[SkipSerialisation]
No description provided
public float Delay
[SkipSerialisation]
No description provided
public LayerMask CollisionLayers
[SkipSerialisation]
No description provided
public bool Ignited
[HideInInspector]
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public void Ignite()
No description provided