feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit b4c22a7c63
1095 changed files with 40281 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/SpawnableAsset.html
Title: People Playground Modding - SpawnableAsset
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public class SpawnableAsset
Inherits ScriptableObject
[CreateAssetMenu(menuName = "PPG/Spawnable Asset")]
No description provided
Fields
public string Description
[TextArea(20, 100)]
No description provided
public string NameToOrderBy
No description provided
public bool VisibleInCatalog
No description provided
public Category Category
[Space]
No description provided
public GameObject Prefab
[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided
public Sprite ViewSprite
[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided
public Sprite DragSprite
[System.Obsolete] [HideInInspector]
No description provided
public bool HasPriorName
[Space]
No description provided
public string PriorName
[NaughtyAttributes.ShowIf(nameof(HasPriorName))]
No description provided
public MigrationEvent[] MigrationEvents
[SkipSerialisation]
No description provided
Properties
public bool IsLocked
[SkipSerialisation]
No description provided