feat: add initial People Playground mod development kit
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extracted_wiki_content/internalReference/spawnableasset.txt
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51
extracted_wiki_content/internalReference/spawnableasset.txt
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URL: https://wiki.studiominus.nl/internalReference/SpawnableAsset.html
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Title: People Playground Modding - SpawnableAsset
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==================================================
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public class SpawnableAsset
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Inherits ScriptableObject
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[CreateAssetMenu(menuName = "PPG/Spawnable Asset")]
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No description provided
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Fields
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public string Description
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[TextArea(20, 100)]
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No description provided
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public string NameToOrderBy
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No description provided
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public bool VisibleInCatalog
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No description provided
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public Category Category
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[Space]
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No description provided
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public GameObject Prefab
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[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
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No description provided
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public Sprite ViewSprite
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[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
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No description provided
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public Sprite DragSprite
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[System.Obsolete] [HideInInspector]
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No description provided
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public bool HasPriorName
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[Space]
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No description provided
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public string PriorName
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[NaughtyAttributes.ShowIf(nameof(HasPriorName))]
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No description provided
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public MigrationEvent[] MigrationEvents
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[SkipSerialisation]
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No description provided
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Properties
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public bool IsLocked
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[SkipSerialisation]
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No description provided
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