feat: add initial People Playground mod development kit
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URL: https://wiki.studiominus.nl/internalReference/LiquidPumpBehaviour.html
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Title: People Playground Modding - LiquidPumpBehaviour
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==================================================
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public class LiquidPumpBehaviour
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Inherits BloodContainer, Messages.IUse
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The behaviour that controls the Liquid Pressuriser.
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Fields
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public Texture2D Idle
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[SkipSerialisation]
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LED display animations for each mode
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public PressureDirection Mode
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Current pressure mode for the pump
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public SpriteRenderer DisplayRenderer
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[SkipSerialisation]
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Reference to the little LED display
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public PhysicalBehaviour PhysicalBehaviour
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[SkipSerialisation]
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Reference to the object's physical behaviour
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public float VibrateForce
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This object vibrates when activated and this controls the vibration force intensity
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public float VibrateRotationSpeed
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Vibration frequency
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Properties
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public override bool AllowsTransfer
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No description provided
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public override bool AllowsOverflow
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No description provided
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public override bool AllowPressureTransfer
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No description provided
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public override Vector2 Limits
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No description provided
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public override PressureDirection Pressure
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No description provided
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public Vector2 ForceVector { get; }
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No description provided
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Methods
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protected override void Start()
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No description provided
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public void SetMode(PressureDirection mode)
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Set the pump mode. Does nothing if the behaviour is disabled
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public void Use(ActivationPropagation activation)
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No description provided
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protected override void OnDestroy()
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No description provided
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