feat: add initial People Playground mod development kit
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URL: https://wiki.studiominus.nl/internalReference/LightmapProperties.html
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Title: People Playground Modding - LightmapProperties
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==================================================
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public class LightmapProperties
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[System.Serializable]
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No description provided
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Fields
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public int Rays_Per_Pixel
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[Tooltip("How many rays each pixel will cast.")]
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No description provided
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public int Bounces_Per_Ray
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[Tooltip("How many bounces each ray will do.")]
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No description provided
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public int Render_Passes
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[Tooltip("How many cumulative renders are done for each lightmap rendered. This setting decreases noise by rendering the same lightmap over and over and adding the results together diminishingly.")]
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No description provided
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public int Resolution
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[Tooltip("How much to multiply the total number of pixels by.")]
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No description provided
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public float Brightness
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[Tooltip("How bright a lightmap is.")]
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No description provided
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public float Max_Color_Range
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[Tooltip("How large the color range goes from 0 to this value. Used for tonemapping. Values less than 0 means the brightness of a pixel is instead divided by the amount of rays cast divided by the absolute value of this setting.")]
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No description provided
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public float Falloff_Exponent
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[Tooltip("The light attenuation falloff exponent. A value of zero or a nonvalid value will disable light attenuation.")]
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No description provided
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