feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit b4c22a7c63
1095 changed files with 40281 additions and 1 deletions

View File

@@ -0,0 +1,51 @@
URL: https://wiki.studiominus.nl/internalReference/EffectGunBehaviour.html
Title: People Playground Modding - EffectGunBehaviour
==================================================
public abstract class EffectGunBehaviour
Inherits CanShoot, Messages.IUse
No description provided
Fields
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public AudioClip[] ShotSounds
[SkipSerialisation]
No description provided
public GameObject Muzzleflash
[SkipSerialisation]
No description provided
public Vector3 barrelPosition
No description provided
public Vector3 barrelDirection
No description provided
public float range
No description provided
public float offset
No description provided
Properties
public override Vector2 BarrelPosition
No description provided
public Vector2 BarrelDirection
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
protected bool TryGetLimb(Collider2D coll, out LimbBehaviour limb)
No description provided
public override void Shoot()
No description provided
protected abstract void Affect(Collider2D coll)
No description provided