feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 566791ce62
1095 changed files with 40280 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/SentryTurretBehaviour.html
Title: People Playground Modding - SentryTurretBehaviour
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public class SentryTurretBehaviour
Inherits MonoBehaviour, Messages.IOnEMPHit, Messages.IShot
No description provided
Fields
public SentryTurretControllable turretGun
[SkipSerialisation]
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public AudioClip[] TargetAcquired
[Space] [SkipSerialisation]
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public AudioClip[] TargetLost
[SkipSerialisation]
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public AudioClip[] Flying
[SkipSerialisation]
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public AudioClip[] ShotAt
[SkipSerialisation]
No description provided
public AudioClip[] OnFire
[SkipSerialisation]
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public AudioClip[] Tipped
[SkipSerialisation]
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public AudioClip[] Retiring
[SkipSerialisation]
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public AudioClip Alarm
[Space] [SkipSerialisation]
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public AudioClip Ping
[SkipSerialisation]
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public AudioClip Active
[SkipSerialisation]
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public AudioClip PistonDeploy
[SkipSerialisation]
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public AudioClip PistonRetract
[SkipSerialisation]
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public LayerMask BlockingLayers
[Space] [SkipSerialisation]
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public AudioSource AudioSource
[Space] [SkipSerialisation]
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public PhysicalBehaviour phys
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public SentryTurretAIState State
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public float timeStartedSearching
[HideInInspector]
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public bool disabled
[HideInInspector]
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public AutomaticSentryController Controller
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Methods
public void OnEMPHit()
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public void Shot(Shot shot)
No description provided