feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 566791ce62
1095 changed files with 40280 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/DetectorBehaviour.html
Title: People Playground Modding - DetectorBehaviour
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public class DetectorBehaviour
Inherits MonoBehaviour, Messages.IUse
No description provided
Fields
public float RelativeVelocityThreshold
[SkipSerialisation]
No description provided
public LayerMask LayersToDetect
[SkipSerialisation]
No description provided
public bool HasToBeAlive
[SkipSerialisation]
No description provided
public bool HasToBeOnFire
[SkipSerialisation]
No description provided
public PhysicalProperties[] PropertyFilter
[SkipSerialisation]
No description provided
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public SpriteRenderer EnabledLight
[SkipSerialisation]
No description provided
public LineRenderer Line
[SkipSerialisation]
No description provided
public float BeamOffset
[SkipSerialisation]
No description provided
public bool TriggerOnExit
[HideInInspector]
No description provided
public bool ShowBeam
No description provided
public float Range
No description provided
public bool Activated
No description provided
public const float MinRange
No description provided
Constant value: 1f * Utils.MetersToUnits
public const float MaxRange
No description provided
Constant value: 20 * Utils.MetersToUnits
Methods
public void Use(ActivationPropagation activation)
No description provided