feat: add initial People Playground mod development kit

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2026-01-06 06:35:51 +03:00
parent b89c805060
commit 566791ce62
1095 changed files with 40280 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/CentrifugeBehaviour.html
Title: People Playground Modding - CentrifugeBehaviour
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public class CentrifugeBehaviour
Inherits BloodContainer, Messages.IUse
Centrifuge behaviour
Fields
public LiquidContainerController LiquidContainer
[SkipSerialisation]
Reference to the visual liquid simulation controller
public VibrationBehaviour VibrationBehaviour
[SkipSerialisation]
Reference to the vibration behaviour
public bool Activated
Is it centrifuging?
public float VibrationIntensity
[SkipSerialisation]
How intense should the vibration be?
public float ParticleForceIntensity
[SkipSerialisation]
How much should the liquid particles be moved?
public CosmeticRotationBehaviour Roer
[SkipSerialisation]
Roer object
public DamagableMachineryBehaviour DamagableMachinery
[SkipSerialisation]
Reference to the DamagableMachineryBehaviour
public SpriteRenderer[] LiquidCountLights
[SkipSerialisation]
An array containing references to the lights that display the amount of distinct liquids in the mix
public AudioSource CentrifugeLoopAudioSource
[SkipSerialisation]
Makes the noise
public SpriteRenderer EnabledLight
[SkipSerialisation]
Reference to the activation light
Properties
public override Vector2 Limits
No description provided
public override bool AllowsOverflow
No description provided
Methods
protected override void Start()
No description provided
protected override void Update()
No description provided
public void Use(ActivationPropagation activation)
No description provided