feat: add initial People Playground mod development kit
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URL: https://wiki.studiominus.nl/internalReference/ReactorCoreBehaviour.html
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Title: People Playground Modding - ReactorCoreBehaviour
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==================================================
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public class ReactorCoreBehaviour
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Inherits MonoBehaviour
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No description provided
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Nested types
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ReactorCoreBehaviour.ReactorCriticality
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ReactorCoreBehaviour.ReactorState
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Fields
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public float MeltdownTemperatureThreshold
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No description provided
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public float HighTemperatureThreshold
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No description provided
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public float LowTemperatureWarningThreshold
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No description provided
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public float MeltdownRequiredTime
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No description provided
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public float CoolingPower
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[Range(0, 1)]
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No description provided
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public float InternalTemperature
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No description provided
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public float InsulationPower
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[Range(1, 16384)]
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No description provided
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public float ReactorPowerTargetRatio
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[Range(0, 1)]
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No description provided
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public float HeatUpIntensity
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No description provided
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public float CoolIntensity
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No description provided
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public float TimeVariationSpeed
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No description provided
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public float TimeVariationIntensity
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No description provided
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public float CoolingPowerRatio
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No description provided
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public float ReferenceOutputPower
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No description provided
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public float OutputPowerSmoothing
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No description provided
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public GameObject[] LowTempAlarmGameObjects
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[Foldout(LowTemperatureAlarmGroup)]
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No description provided
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public MonoBehaviour[] LowTempAlarmBehaviours
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[Foldout(LowTemperatureAlarmGroup)]
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No description provided
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public GameObject[] HighTempAlarmGameObjects
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[Foldout(HighTempAlarmGroup)]
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No description provided
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public MonoBehaviour[] HighTempAlarmBehaviours
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[Foldout(HighTempAlarmGroup)]
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No description provided
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public GameObject[] MeltdownAlarmGameObjects
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[Foldout(MeltdownAlarmGroup)]
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No description provided
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public MonoBehaviour[] MeltdownAlarmBehaviours
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[Foldout(MeltdownAlarmGroup)]
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No description provided
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public ReactorConduitSetBehaviour[] EnergyConduits
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No description provided
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public DoAtTime MeltdownSequence
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No description provided
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public GameObject[] DisableOnMeltdown
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No description provided
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public UnityEvent OnMeltdownStart
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No description provided
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public PhysicalBehaviour[] OutputNodes
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No description provided
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public ReactorState State
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No description provided
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public ReactorCriticality Criticality
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No description provided
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Properties
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public float PowerOutput
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No description provided
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Methods
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public void ForceMeltdown()
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No description provided
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public void IncreaseCooling()
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No description provided
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public void DecreaseCooling()
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No description provided
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public void IncreasePower()
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No description provided
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public void DecreasePower()
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No description provided
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public void DecrementCoolingPower(float ratio = 0.5f)
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No description provided
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