feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 27da387c5a
1095 changed files with 40267 additions and 1 deletions

View File

@@ -0,0 +1,69 @@
URL: https://wiki.studiominus.nl/internalReference/LaserBehaviour.html
Title: People Playground Modding - LaserBehaviour
==================================================
public class LaserBehaviour
Inherits MonoBehaviour, Messages.IOnAfterDeserialise, Messages.IUse
No description provided
Fields
public Vector2 barrelPosition
No description provided
public Vector2 barrelDirection
No description provided
public Color UserSetColour
No description provided
public Gradient LaserColourGradient
[SkipSerialisation] [GradientUsage(true)]
No description provided
public float Range
[SkipSerialisation]
No description provided
public LayerMask LayersToHit
[SkipSerialisation]
No description provided
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public ParticleSystem SmokeParticles
[SkipSerialisation]
No description provided
public ParticleSystem ImpactParticles
[SkipSerialisation]
No description provided
public LineRenderer LineRenderer
[SkipSerialisation]
No description provided
public bool Activated
[HideInInspector]
No description provided
public bool Attachment
[Space] [SkipSerialisation]
No description provided
Properties
public Vector2 BarrelPosition
No description provided
public Vector2 BarrelDirection
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public void UpdateActivation()
No description provided
public void OnAfterDeserialise(List<GameObject> gameObjects)
No description provided