feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 27da387c5a
1095 changed files with 40267 additions and 1 deletions

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URL: https://wiki.studiominus.nl/internalReference/ConnectedNodeBehaviour.html
Title: People Playground Modding - ConnectedNodeBehaviour
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public class ConnectedNodeBehaviour
Inherits MonoBehaviour, Messages.IOnBeforeSerialise
No description provided
Fields
public bool IsRoot
No description provided
public int Value
No description provided
public List<ConnectedNodeBehaviour> Connections
[SkipSerialisation]
No description provided
public bool[] SerialisableConnectedNodes
No description provided
public bool ShouldLoadSerialisableConnections
No description provided
public LimbBehaviour Limb
[SkipSerialisation]
No description provided
Properties
public bool IsConnectedToRoot { get; private set; }
[SkipSerialisation]
No description provided
Methods
public void AddConnection(ConnectedNodeBehaviour otherNode)
No description provided
public void DisconnectFrom(ConnectedNodeBehaviour otherNode)
No description provided
public void DisconnectFromEverything()
No description provided
public void ResetValue()
No description provided
public void RootPropagation()
No description provided
public bool IsConnectedTo(ConnectedNodeBehaviour other)
No description provided
public void OnBeforeSerialise()
No description provided