feat: add initial People Playground mod development kit

This commit is contained in:
2026-01-06 06:35:51 +03:00
parent b89c805060
commit 27da387c5a
1095 changed files with 40267 additions and 1 deletions

View File

@@ -0,0 +1,88 @@
URL: https://wiki.studiominus.nl/internalReference/CarBehaviour.html
Title: People Playground Modding - CarBehaviour
==================================================
public class CarBehaviour
Inherits MonoBehaviour, Messages.IUse, Messages.IOnEMPHit
No description provided
Fields
public WheelJoint2D[] WheelJoints
No description provided
public bool[] WheelJointState
No description provided
public float MotorSpeed
No description provided
public float WheelJointStrengthMultiplier
No description provided
public AnimationCurve AccelerationCurve
[SkipSerialisation]
No description provided
public bool Activated
No description provided
public bool WaterProof
No description provided
public float EngineLoudness
[Space]
No description provided
public AudioClip EngineStartup
[SkipSerialisation]
No description provided
public AudioClip EngineShutoff
[SkipSerialisation]
No description provided
public AudioClip EngineLoop
[SkipSerialisation]
No description provided
public PhysicalBehaviour Phys
[SkipSerialisation]
No description provided
public bool IsBrakeEngaged
[HideInInspector]
No description provided
public float Health
[HideInInspector]
No description provided
public bool CollideWithChildren
No description provided
public UnityEvent OnRepair
[SkipSerialisation]
No description provided
public Transform audioSourcePosition
No description provided
public bool RunOnEnergy
[SkipSerialisation]
No description provided
public bool Electric
[HideInInspector] [SkipSerialisation]
No description provided
Methods
void Start()
No description provided
public void OnEMPHit()
No description provided
public void Use(ActivationPropagation activation)
No description provided
public void SetHealth(float h)
No description provided