feat: add initial People Playground mod development kit
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URL: https://wiki.studiominus.nl/internalReference/BlasterBehaviour.html
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Title: People Playground Modding - BlasterBehaviour
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==================================================
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public class BlasterBehaviour
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Inherits CanShoot, Messages.IUse, Messages.IUseContinuous
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No description provided
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Fields
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public GameObject Bolt
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[SkipSerialisation]
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No description provided
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public float Recoil
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No description provided
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public ParticleSystem Muzzleflash
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[SkipSerialisation]
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No description provided
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public AudioSource blasterSoundSource
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[SkipSerialisation]
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No description provided
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public float InaccuracyMultiplier
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No description provided
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public bool Automatic
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No description provided
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public float Interval
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[ShowIf(nameof(Automatic))]
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No description provided
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public AudioClip[] Clips
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No description provided
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public float ScreenShakeMultiplier
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[SkipSerialisation]
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No description provided
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public Vector2 barrelPosition
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No description provided
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public Vector2 barrelDirection
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No description provided
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public bool FlipMuzzleFlash
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[SkipSerialisation]
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No description provided
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Properties
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public override Vector2 BarrelPosition
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No description provided
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public Vector2 BarrelDirection
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No description provided
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Methods
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public void Use(ActivationPropagation activation)
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No description provided
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public void UseContinuous(ActivationPropagation activation)
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No description provided
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public override void Shoot()
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No description provided
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