feat: add initial People Playground mod development kit
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extracted_wiki_content/internalReference/mapeditorglobal.txt
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108
extracted_wiki_content/internalReference/mapeditorglobal.txt
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URL: https://wiki.studiominus.nl/internalReference/MapEditorGlobal.html
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Title: People Playground Modding - MapEditorGlobal
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==================================================
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public class MapEditorGlobal
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Inherits MonoBehaviour
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No description provided
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Fields
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public static MapEditorGlobal Instance
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No description provided
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public VideoSettingsInitBehaviour VideoSettingsInitBehaviour
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No description provided
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public MixerControllerBehaviour MixerControllerBehaviour
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No description provided
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public static Map CurrentMap
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[Space]
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No description provided
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public GameObject PauseMenu
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[Space]
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No description provided
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public GameObject Catalog
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No description provided
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public GameObject LightmapMenu
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No description provided
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public EventSystem EventSystem
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No description provided
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public MapEditorContextMenuBehaviour ContextMenu
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No description provided
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public GameObject MapResetPrefab
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No description provided
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public MapProperties MapProperties
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No description provided
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public LightmapProperties LightmapProperties
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No description provided
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public CanvasScaler CanvasScaler
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No description provided
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public GameObject ChunkVisualPrefab
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No description provided
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public GameObject LightVisualPrefab
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No description provided
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public GameObject BlockVisualPrefab
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No description provided
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public Transform LightmapGizmoContainer
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[Space]
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No description provided
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public GameObject SelectedLightmapGizmo
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No description provided
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Properties
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public bool IsPauseMenuOpen
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No description provided
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public bool IsCatalogOpen
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No description provided
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public bool IsLightmapMenuOpen
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No description provided
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public Vector2 WorldMousePos { get; private set; }
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No description provided
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public Camera Camera { get; private set; }
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No description provided
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public bool UiLockNotIgnored
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No description provided
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public bool UiLock
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No description provided
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Methods
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public void Awake()
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No description provided
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public void RegisterUILock()
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No description provided
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public void DeregisterUILock()
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No description provided
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public void SpawnLMGizmo()
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No description provided
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public void ClearMap()
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No description provided
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public void LoadMap()
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No description provided
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public void SetPausedMenu(bool value, string page = "Main")
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Closes or opens the pause menu. There is an optional parameter that sets the menu page.
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