feat: add initial People Playground mod development kit
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extracted_wiki_content/internalReference/gripbehaviour.txt
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46
extracted_wiki_content/internalReference/gripbehaviour.txt
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URL: https://wiki.studiominus.nl/internalReference/GripBehaviour.html
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Title: People Playground Modding - GripBehaviour
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==================================================
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public class GripBehaviour
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Inherits MonoBehaviour, Messages.IUse, Messages.IOnBeforeSerialise
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No description provided
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Fields
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public PhysicalBehaviour PhysicalBehaviour
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[SkipSerialisation]
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No description provided
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public PhysicalBehaviour CurrentlyHolding
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No description provided
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public Vector3 GripPosition
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No description provided
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public List<Collider2D> CollidersToIgnore
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[SkipSerialisation] [NonSerialized]
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No description provided
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public bool isHolding
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[NaughtyAttributes.ReadOnly]
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No description provided
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public Vector2 NearestHoldingPos
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[HideInInspector]
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No description provided
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public Vector2 ConnectedAnchor
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[HideInInspector]
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For (de)serialisation. Do not touch.
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Methods
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public void Use(ActivationPropagation activation)
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No description provided
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public void RefreshNoCollide(bool ignore)
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Make sure the colliders in CollidersToIgnore don't collide with the held object
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public void DropObject()
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No description provided
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public void OnBeforeSerialise()
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No description provided
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