feat: add initial People Playground mod development kit
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URL: https://wiki.studiominus.nl/internalReference/EffectGunBehaviour.html
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Title: People Playground Modding - EffectGunBehaviour
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==================================================
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public abstract class EffectGunBehaviour
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Inherits CanShoot, Messages.IUse
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No description provided
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Fields
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public PhysicalBehaviour PhysicalBehaviour
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[SkipSerialisation]
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No description provided
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public AudioClip[] ShotSounds
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[SkipSerialisation]
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No description provided
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public GameObject Muzzleflash
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[SkipSerialisation]
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No description provided
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public Vector3 barrelPosition
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No description provided
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public Vector3 barrelDirection
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No description provided
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public float range
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No description provided
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public float offset
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No description provided
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Properties
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public override Vector2 BarrelPosition
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No description provided
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public Vector2 BarrelDirection
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No description provided
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Methods
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public void Use(ActivationPropagation activation)
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No description provided
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protected bool TryGetLimb(Collider2D coll, out LimbBehaviour limb)
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No description provided
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public override void Shoot()
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No description provided
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protected abstract void Affect(Collider2D coll)
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No description provided
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