URL: https://wiki.studiominus.nl/internalReference/LiquidLevelGateBehaviour.html
Title: People Playground Modding - LiquidLevelGateBehaviour
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public class LiquidLevelGateBehaviour
Inherits MonoBehaviour
[System.Obsolete]
No description provided
Nested types
LiquidLevelGateBehaviour.LiquidLevelDetectorMode
Fields
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided

public float CursorMaxDistance
[SkipSerialisation]
No description provided

public GameObject PassthroughLight
[SkipSerialisation]
No description provided

public SpriteRenderer Cursor
[SkipSerialisation]
No description provided

public AudioClip Tick
[SkipSerialisation]
No description provided

public float Threshold
Liquid amount (as a ratio, from 0 to 1) for the detector to start sending signals

public LiquidLevelDetectorMode Mode
The threshold mode

public bool TriggerOnExit
Is double trigger mode active?

Properties
public bool Passingthrough
Is the detector detecting?

Methods
protected void Update()
No description provided