URL: https://wiki.studiominus.nl/internalReference/FixedIntervalDistributor.html
Title: People Playground Modding - FixedIntervalDistributor
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public class FixedIntervalDistributor
Class that calculates the amount of times something needs to execute to adhere to a specific rate
Properties
public float RateHz { get; set; }
Preferred cycles rate

public float Rate { get; set; }
[System.Obsolete]
No description provided

public int MaxCycles { get; set; }
Maximum ouput cycles

public int MaxRate { get; set; }
[System.Obsolete]
No description provided

public float IntervalSeconds { get; private set; }
1.0f / RateHz

Methods
public void ResetAccumulator(float t = 0)
No description provided

public int CalculateCycleCount(float realDeltaTimeInSeconds)
Calculate the amount of cycles to execute