URL: https://wiki.studiominus.nl/internalReference/BeamformerBehaviour.html
Title: People Playground Modding - BeamformerBehaviour
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public class BeamformerBehaviour
Inherits MonoBehaviour, Messages.IUse
No description provided
Fields
public AudioSource AudioSource
[SkipSerialisation]
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public Vector3 barrelPosition
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public Vector3 barrelDirection
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public float TemperatureCooldown
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public ParticleSystem MuzzleFlash
[SkipSerialisation]
No description provided

public LineRenderer AimLineRenderer
[SkipSerialisation]
No description provided

public LineRenderer BeamLineRenderer
[SkipSerialisation]
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public LayerMask LayersToHit
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public Rigidbody2D rigidBody
[SkipSerialisation]
No description provided

public float BeamRange
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public float ExplosionForce
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public float DirectionalForce
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public float RecoilForce
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public float BeamWidth
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Properties
public Vector2 BarrelPosition { get; }
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public Vector2 BarrelDirection { get; }
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Methods
public void Use(ActivationPropagation activation)
No description provided

public void Shoot()
No description provided