URL: https://wiki.studiominus.nl/internalReference/GearBehaviour.html
Title: People Playground Modding - GearBehaviour
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public class GearBehaviour
Inherits MonoBehaviour
[System.Obsolete]
Behaviour of all gears
Fields
public int ToothCount
[SkipSerialisation]
How many teeth the gear has. Determines gear ratio.

public PhysicalBehaviour Phys
[SkipSerialisation]
Reference to the PhysicalBehaviour

public LayerMask GearLayer
[SkipSerialisation]
What layers should be considered when checking for other gears?

Methods
public void ManagedUpdate(float dt)
No description provided

public void ManagedLateUpdate()
No description provided