URL: https://wiki.studiominus.nl/internalReference/CarBehaviour.html
Title: People Playground Modding - CarBehaviour
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public class CarBehaviour
Inherits MonoBehaviour, Messages.IUse, Messages.IOnEMPHit
No description provided
Fields
public WheelJoint2D[] WheelJoints
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public bool[] WheelJointState
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public float MotorSpeed
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public float WheelJointStrengthMultiplier
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public AnimationCurve AccelerationCurve
[SkipSerialisation]
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public bool Activated
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public bool WaterProof
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public float EngineLoudness
[Space]
No description provided

public AudioClip EngineStartup
[SkipSerialisation]
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public AudioClip EngineShutoff
[SkipSerialisation]
No description provided

public AudioClip EngineLoop
[SkipSerialisation]
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public PhysicalBehaviour Phys
[SkipSerialisation]
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public bool IsBrakeEngaged
[HideInInspector]
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public float Health
[HideInInspector]
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public bool CollideWithChildren
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public UnityEvent OnRepair
[SkipSerialisation]
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public Transform audioSourcePosition
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public bool RunOnEnergy
[SkipSerialisation]
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public bool Electric
[HideInInspector] [SkipSerialisation]
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Methods
void Start()
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public void OnEMPHit()
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public void Use(ActivationPropagation activation)
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public void SetHealth(float h)
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