URL: https://wiki.studiominus.nl/internalReference/VibrationBehaviour.html
Title: People Playground Modding - VibrationBehaviour
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public class VibrationBehaviour
Inherits MonoBehaviour
[RequireComponent(typeof(Rigidbody2D))]
Will vibrate the attached rigidbody 2D
Fields
public float VibrateForce
This object vibrates when activated and this controls the vibration force intensity

public float VibrateRotationSpeed
Vibration frequency

Properties
public Vector2 ForceVector { get; }
Get current force vector that is being applied