URL: https://wiki.studiominus.nl/internalReference/BlasterBehaviour.html
Title: People Playground Modding - BlasterBehaviour
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public class BlasterBehaviour
Inherits CanShoot, Messages.IUse, Messages.IUseContinuous
No description provided
Fields
public GameObject Bolt
[SkipSerialisation]
No description provided

public float Recoil
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public ParticleSystem Muzzleflash
[SkipSerialisation]
No description provided

public AudioSource blasterSoundSource
[SkipSerialisation]
No description provided

public float InaccuracyMultiplier
No description provided

public bool Automatic
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public float Interval
[ShowIf(nameof(Automatic))]
No description provided

public AudioClip[] Clips
No description provided

public float ScreenShakeMultiplier
[SkipSerialisation]
No description provided

public Vector2 barrelPosition
No description provided

public Vector2 barrelDirection
No description provided

public bool FlipMuzzleFlash
[SkipSerialisation]
No description provided

Properties
public override Vector2 BarrelPosition
No description provided

public Vector2 BarrelDirection
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Methods
public void Use(ActivationPropagation activation)
No description provided

public void UseContinuous(ActivationPropagation activation)
No description provided

public override void Shoot()
No description provided