URL: https://wiki.studiominus.nl/internalReference/SpawnableAsset.html
Title: People Playground Modding - SpawnableAsset
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public class SpawnableAsset
Inherits ScriptableObject
[CreateAssetMenu(menuName = "PPG/Spawnable Asset")]
No description provided
Fields
public string Description
[TextArea(20, 100)]
No description provided

public string NameToOrderBy
No description provided

public bool VisibleInCatalog
No description provided

public Category Category
[Space]
No description provided

public GameObject Prefab
[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided

public Sprite ViewSprite
[Space] [NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided

public Sprite DragSprite
[System.Obsolete] [HideInInspector]
No description provided

public bool HasPriorName
[Space]
No description provided

public string PriorName
[NaughtyAttributes.ShowIf(nameof(HasPriorName))]
No description provided

public MigrationEvent[] MigrationEvents
[SkipSerialisation]
No description provided

Properties
public bool IsLocked
[SkipSerialisation]
No description provided