URL: https://wiki.studiominus.nl/internalReference/ActOnCollide.html
Title: People Playground Modding - ActOnCollide
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public class ActOnCollide
Inherits MonoBehaviour
Behaviour that invokes a UnityEvent when it gets the MonoBehaviour.OnCollisionEnter2D message
Fields
public float ImpactForceThreshold
[SkipSerialisation]
The minimum amount of force required to invoke the event

public float DispatchChance
[SkipSerialisation]
Chance from 0.0 to 1.0 that the event is triggered

public Collider2D Collider
[SkipSerialisation] [Tooltip("Leave null to allow any collider to trigger the event")]
The collider to watch out for. Any collider triggers the event if this is null.

public UnityEvent Actions
[SkipSerialisation]
The event that is invoked when a sufficient collision occurs. May be null.