URL: https://wiki.studiominus.nl/internalReference/TextureOverride.html
Title: People Playground Modding - TextureOverride
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public struct TextureOverride
[System.Serializable]
No description provided
Fields
public string Id
Identity of the object you wish to override

public string[] Textures
Array of all textures, ordered hierarchically. The first entry is the base object, the following entries are its children.

public string[] Random
In case the object has a random sprite, you can override them here. When this array has entries, the first entry of the Textures array is ignored.