URL: https://wiki.studiominus.nl/internalReference/DetachFromParentOnStart.html
Title: People Playground Modding - DetachFromParentOnStart
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public class DetachFromParentOnStart
Inherits MonoBehaviour
Behaviour that will detach the transform from its parent on Start
Fields
public int Value
No description provided

public int PreviousValue
No description provided

public int PreviousValueFixed
No description provided

public bool DestroyIfParentDestroyed
Should this object still be destroyed if the original parent is also destroyed?

Methods
public (constructor) DeltaInt(int value)
No description provided

public void Increment(int v = 1)
No description provided

public void Decrement()
No description provided

public void UpdatePreviousValue()
No description provided