URL: https://wiki.studiominus.nl/internalReference/CollisionQuality.html
Title: People Playground Modding - CollisionQuality
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public enum CollisionQuality
Contains the possible collision quality settings
Discrete
Fast and inaccurate. Fast objects may phase through other objects

Continuous
Slow and accurate. Fast objects will not pass through other objects

Dynamic
Switches between the continuous and discrete based on velocity