URL: https://wiki.studiominus.nl/internalReference/LightmapProperties.html
Title: People Playground Modding - LightmapProperties
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public class LightmapProperties
[System.Serializable]
No description provided
Fields
public int Rays_Per_Pixel
[Tooltip("How many rays each pixel will cast.")]
No description provided

public int Bounces_Per_Ray
[Tooltip("How many bounces each ray will do.")]
No description provided

public int Render_Passes
[Tooltip("How many cumulative renders are done for each lightmap rendered. This setting decreases noise by rendering the same lightmap over and over and adding the results together diminishingly.")]
No description provided

public int Resolution
[Tooltip("How much to multiply the total number of pixels by.")]
No description provided

public float Brightness
[Tooltip("How bright a lightmap is.")]
No description provided

public float Max_Color_Range
[Tooltip("How large the color range goes from 0 to this value. Used for tonemapping. Values less than 0 means the brightness of a pixel is instead divided by the amount of rays cast divided by the absolute value of this setting.")]
No description provided

public float Falloff_Exponent
[Tooltip("The light attenuation falloff exponent. A value of zero or a nonvalid value will disable light attenuation.")]
No description provided