URL: https://wiki.studiominus.nl/internalReference/ContextMenuBehaviour.html
Title: People Playground Modding - ContextMenuBehaviour
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public class ContextMenuBehaviour
Inherits MonoBehaviour
No description provided
Fields
public SpawnableOutlineBehaviour SpawnableOutline
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public GameObject ButtonPrefab
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public TextMeshProUGUI ToolTipTextMesh
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public GameObject Separator
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public Transform ButtonParent
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Properties
public bool isOpen { get; set; }
No description provided

public bool HasObject
No description provided

public bool HasSingleObject
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public bool CanDelete
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public bool HasCopied { get; }
No description provided

public bool isFollowingObject { get; }
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public bool isFrozen { get; }
No description provided

public bool isNoCollide { get; }
No description provided

public bool isWeightless { get; }
No description provided

public bool isOnFire { get; }
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public bool ShouldStopResizing
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public bool ShouldShowResizeButton
No description provided

public bool ShouldHideLayer
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public bool ShouldShowLayerButton
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public bool isResizing
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public bool CanAmalgamate
[System.Obsolete]
No description provided

Methods
public void Show(Vector2 screenPosition)
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public void Hide()
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public void DeleteAction()
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public void CopyAction()
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public void PasteAction()
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public void FollowAction()
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public void SaveAction()
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public void LoadAction()
[System.Obsolete]
No description provided

public void ActivateAction()
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public void FreezeAction()
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public void NoCollideAction()
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public void WeightlessAction()
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public void IgniteAction()
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public void ResizeAction()
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public void EditLayerAction()
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public void AmalgamateAction()
[System.Obsolete]
No description provided