URL: https://wiki.studiominus.nl/internalReference/ExistifUnderwater.html
Title: People Playground Modding - ExistifUnderwater
==================================================

public class ExistifUnderwater
Inherits MonoBehaviour
Sets the GameObject's active state based on if the given point is under water
Fields
public Vector2 Offset
The point that is checked

public Space Space
The space in which the point is checked

public bool Invert
Should the active state be inverted?