URL: https://wiki.studiominus.nl/internalReference/BetterLightMapGenerator.html
Title: People Playground Modding - BetterLightMapGenerator
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public class BetterLightMapGenerator
Inherits MonoBehaviour
No description provided
Nested types
BetterLightMapGenerator.BoundingBox
BetterLightMapGenerator.Vertex
BetterLightMapGenerator.Properties
Fields
public static BetterLightMapGenerator Main
No description provided

public ComputeShader LightmapComputeShader
No description provided

public List<LightmapChunkBehaviour> Chunks
[Space]
No description provided

public Dictionary<LM_ObjectProperties, Vertex[]> Objects
[Space]
No description provided

public TextMeshProUGUI InformationText
[Space] [Header("UI")]
No description provided

public LoadingBarBehaviour ProgressBar
No description provided

public GameObject GenerationUI
No description provided

public bool finished
No description provided

Methods
public void BeginGen()
[ContextMenu("Generate Lightmap")]
No description provided

public void Render()
No description provided

public void ClearLightmaps()
No description provided

public void UpdateMapVerts()
Generates / regenerates the vertices in storage.

public static Vector2 Fit(Vector2 pos, Transform map)
Moves the vertex position to the correct position in the world.

public static Vector2 Fit(Vector2 pos, LM_ObjectProperties map)
Moves the vertex position to the correct position in the world.

public void OnDrawGizmos()
No description provided

public void OnDestroy()
No description provided